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Android 16 edge-to-edge + predictive back: 6 UI bugs you can reproduce in 30 minutes (and the CI checks that stop them shipping)
Mobile • Oct 8, 2026

Android 16 edge-to-edge + predictive back: 6 UI bugs you can reproduce in 30 minutes (and the CI checks that stop them shipping)

Targeting Android 16 (API 36) removes your ability to opt out of edge-to-edge and enables predictive back system animations by default. Here are six concrete UI regressions you can reproduce quickly, plus CI guardrails to catch them before release.

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Resizable iOS apps audit: 8 UIKit/SwiftUI assumptions that break under iPhone Mirroring and iPad resizing (90 minutes)
Mobile • Oct 2, 2026

Resizable iOS apps audit: 8 UIKit/SwiftUI assumptions that break under iPhone Mirroring and iPad resizing (90 minutes)

Apple has made iPhone apps meaningfully resizable in iPhone Mirroring and on iPad. Here’s a fast, reproducible 90‑minute audit to find the UIKit/SwiftUI assumptions that fail when your ‘fixed iPhone’ UI gets a new canvas.

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Android 16 (API 36) made your app resizable by default: the 10‑screen audit that prevents tablet and desktop UX disasters
Mobile • Sep 23, 2026

Android 16 (API 36) made your app resizable by default: the 10‑screen audit that prevents tablet and desktop UX disasters

Targeting Android 16 (API 36) changes the rules on large screens: the system can ignore your app’s orientation, aspect ratio and resizability restrictions. This checklist turns that policy shift into a concrete pre‑release audit you can run across Compose and legacy Views to catch the breakpoints before Play reviews and user ratings do.

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Google Play target API 36 (Android 16) deadline 2026: a survival guide for ‘simple’ release pipelines
Mobile • Sep 20, 2026

Google Play target API 36 (Android 16) deadline 2026: a survival guide for ‘simple’ release pipelines

From 31 August 2026, Google Play requires new apps and updates to target Android 16 (API 36), with extensions only until 1 November 2026. This guide is the practical checklist for native, React Native, Flutter, and PWA/TWA pipelines — including why Play Console warnings can stick around after you’ve already fixed the build.

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